Posted by1 year ago
Archived
I recently got this oldy-but-a-goody and have enjoyed it immensely, but I've run into a problem: either I've played all the quests there are (I sure hope not), there is a bug in my save and thus the next quest isn't showing itself properly, or I'm just not looking in the right places, but I can't seem to find what to do next. I've completed the following quests in the following order:
By the light of the moon The sweet taste of elsweyr Desert style Incursion Rebuilding the past
Can anyone tell me if this is everything or, if there is more, where to find it? I've walked all around the map, talked to just about every NPC, and researched extensively online what to do, all to no avail.
Thanks
2 comments
Moonpath To Elsweyr Guide
About this mod
Only the Khajiit know the secret paths of the moon that lead the followers of the Mane back to Elsweyr.
Now one of these paths is open to the dova of Skyrim, long thought lost this path leads to a base deep in the hart of the jungles of in Elsweyr. Enjoy the custom tropical foliage, forest queen spiders, river crabs, quests and a uniq
Now one of these paths is open to the dova of Skyrim, long thought lost this path leads to a base deep in the hart of the jungles of in Elsweyr. Enjoy the custom tropical foliage, forest queen spiders, river crabs, quests and a uniq
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name | Notes |
---|---|
Moonpath - Lighting and Weather Patch | |
Moonpath to Elsweyr - Dead Man's Drink Fix | |
Moonpath to Elsweyr - Realistic Room Rental Enhanced Patch | |
Moonpath to Elsweyr - Spanish Translation | |
Moonpath to Elsweyr Traduzione ITA | |
Therium Mount | |
Typo Patch - Moonpath to Elsweyr |
Credits and distribution permission
- Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permissionYou are not allowed to upload this file to other sites under any circumstances
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
- Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
Hi guys the work in this has reached over 100 hours. making it a bit dear. As it is now slowly becoming possible to receive donations, i'd rather not see people take the mod and mess with it.
I stil have the foliage and some other resources on the nexus, feel free to use these. But the mod and core assets such as the custom textures for giant trees and the custom airshiop i'd rather keep.
You can still request use of the assets. And I hand them out quite often, but for now please send me a PM first.
I stil have the foliage and some other resources on the nexus, feel free to use these. But the mod and core assets such as the custom textures for giant trees and the custom airshiop i'd rather keep.
You can still request use of the assets. And I hand them out quite often, but for now please send me a PM first.
File credits
Author: Muppetpuppet
Quest dialogue writing , creative input and editing. LaserWerewolf
Actors:
Aleyt: Ulvarmarison
yura: Ulvarmarison
Ameir: Ulvarmarison
Dervar: elementxstyle
mervar: elementxstyle
Khulan Chishiokage
Eri'dor':elementxstyle
Sload: elementxstyle
Deepclaw:elementxstyle
Ka'mel: elementxstyle
Pahmar Guard: elementxstyle
Jo'ran: Fnorkus (http://www.youtube.com/user/TehFnorkShit)
Agronian botanist: Fnorkus
Jellikir: Fnorkus
Topal Sea Base NPCs: elementxstyle
Additional Voices: Matthew Isenhour and friends
Ambient jungle sounds: Jimmytrousers
Quest dialogue writing , creative input and editing. LaserWerewolf
Actors:
Aleyt: Ulvarmarison
yura: Ulvarmarison
Ameir: Ulvarmarison
Dervar: elementxstyle
mervar: elementxstyle
Khulan Chishiokage
Eri'dor':elementxstyle
Sload: elementxstyle
Deepclaw:elementxstyle
Ka'mel: elementxstyle
Pahmar Guard: elementxstyle
Jo'ran: Fnorkus (http://www.youtube.com/user/TehFnorkShit)
Agronian botanist: Fnorkus
Jellikir: Fnorkus
Topal Sea Base NPCs: elementxstyle
Additional Voices: Matthew Isenhour and friends
Ambient jungle sounds: Jimmytrousers
Donation Points system
This mod is not opted-in to receive Donation Points
India art and culture. Jul 20, 2013 This book is published by the Metropolitan Museum Of Art, New York. City – largest art museum in the United States. There are many books in the market which cover this part, mainly Spectrum Publication’s Facets of Indian Culture which is preferred by many. But this book doesn’t contain any graphic representation of Indian art forms.
Translations- Turkish
- Spanish
- German
- Chinese - Mandarin
Translations available on the Nexus
Language | Name |
---|---|
Chinese - Mandarin | Moonpath to Elsweyr - Traditional Chinese (CHT) |
Turkish | Moonpath to Elsweyr Turkish Translation |
Spanish | Moonpath to Elsweyr - Spanish Translation |
German | Moonpath to Elsweyr - komplette deutsche Version |
Version 9.5
- lots of bugfixes
- new trees and foliage
- fixed water bug
- moved entire entrance to the khajiit hanging around at the deadmansdrink inn in falkreath
Version 8.92
- fixed lots of bugs
- added by the light of the moon quest, to travel to elsweyr
- removed mountain door
- added imga, the apeman vassals of the thalmor. meet the imga brute
- multiple new area's finalized all audio
Version 8.6
- added missing voices
- normalized all audio voice volumes
- added the new entryway and start quest. starts outside
- two new area's
- pimped raptor and therium shaders
Version 8.1
- Sload questline added
- Khulan upgraded and changed for better traveling with the waning moon
- new voices
- waning moon command deck added
- sload lair accesible from the start
- bugfixes
- changed placment desert thalmor
- new dialogue for J'oran and topal sea base inhabitants
- bugfixes to navmeshes
- gameplay diifculty increased , especially for raptors and sload
Version 7.3
Version 7.2
- Added Zahilisk raptor saurian enemy
- added large forest area Tenmar Cathedral
- fixed enemy drops
- added new voices where available
- fixed justicar kill bug, he just needs to die.
- switched all voices to correct .fuz file format compressed and correct to engine
- switched to clean bsa file upload
- tweaked male siligonder armor a bit for morphs
Version 6.66
- added desert style questline
- added siligonder chitin armor
- fixed most of phaota's new images
- changed ambient sound to jimmies donated ambience loop
- fixed khulan travel bug
Version 6.62
- Desert Oasis area added, new alchemy and crafting quest coming soon
- Waning moon captain's cabin added in hideout
- Justicar's cabin area added to airbattle scene
- Fixed khulan so he's not hittable by player
- Justicar DEath triggers next queststage
Version 6.62
- Removed vanilla voice overs, increases immersion
- merchant in waterways is no longer a merchant (voice conflict)
- merchant in desert is no longer a merchant (voice conflict)
- blacksmith added to desert outpost (merchant)
- Custom item drops for all new custom enemies (AKA hyena meat etc etc)
- Fixed some graphic glitches reported by phaota
- updated most navmeshes
- Compressed some textures to save space
Version 6.61
- Made ESM version, without BSA all source full extracted
Version 6.51
- Added new 'baby dungeon' Topal Sea pirate base
- fixed some holes and minor annoyances
- Talk to Khulan after finishing incursion to go to the new 'baby dungeon'
Version 6.6
- finsihed rebuilding the past
- fixed travelling between desert and topal sea with khulan
- fixed visual bugs in topal sea
- expanded the desert/thalmor base to be prettier
- fixed minor bugs
Version 6.3
- created a master
- fixed facegen issue
- navmesh CTD not occuring in ems file
- openenings in world
- all voices complete
Version 5.1
- Fixed Navmeshes
- Added custom entrance, more set dressing
- Added a book 'on the nature of the moonpaths'
- removed possible conflicts
- fixed quest objectives
*Updated 09/01/2017* Four brand new mods added!
I know what you're thinking. Why bother playing Skyrim: Special Edition when you've already sunk what my mother assures me is an unhealthy amount of hours into the original game (needless to say, I disagree)? I'll tell you why: mods. Let me tell you the tale of the quality fan-made stories that are equal to Bethesda's colossus itself. Wondrous sagas await with enigmatic characters swaggering by your side, mind-boggling dwemer gadgets, and mysterious locations begging to be explored. As an added bonus they promise hours of gameplay as these mods have a ton of content. Some are even DLCs in their own right. All of the quests below are stand alone ones, meaning you don’t have to bother with joining a faction to trigger them. At last there's an excuse to neglect going outside for as long as humanly possible, just like when Skyrim first came out. Ah, good memories.
I’ll be updating this list periodically with which platforms support these mods (which you can check via the Bethesda website), so be sure to check back to see what new delights await you in Skyrim Special Edition! Make sure to take a look at our best Skyrim mods if you want to iron out any bugs, alter NPC behaviour, or overhaul the graphics.
Inigo
Available on:Xbox One, PC
It’s time to say goodbye to Lydia, as Inigo is the only companion you’ll ever need. The blue Khajit has over 7000 lines of dialogue and will develop differently depending on how you interact with him. Coming across various NPCs will trigger this chatterbox as he chats to them too. A veteran of the Skyrim mod scene, Inigo has been around since 2013 and has over 1275 ratings, all giving him 5 stars. He’s a big deal. To get on his good side you can also complete his quest, which at the moment is small as it’s being worked on as we speak. The full plot will be released in upcoming updates to the mod, so think of Inigo as an investment.
It’s time to say goodbye to Lydia, as Inigo is the only companion you’ll ever need. The blue Khajit has over 7000 lines of dialogue and will develop differently depending on how you interact with him. Coming across various NPCs will trigger this chatterbox as he chats to them too. A veteran of the Skyrim mod scene, Inigo has been around since 2013 and has over 1275 ratings, all giving him 5 stars. He’s a big deal. To get on his good side you can also complete his quest, which at the moment is small as it’s being worked on as we speak. The full plot will be released in upcoming updates to the mod, so think of Inigo as an investment.
Clockwork
Available on: Xbox One
Feel like the dwemer are neglected a tad in vanilla Skyrim? Well, now you can get your fix, as nestled deep in the mountains is an enigmatic mansion heavily inspired by dwemer culture. Named the Clockwork Mansion, it’s full of mystery. Who’s that following you through its secret passages? Where have its inhabitants gone? What the hell does all this dwemer machinery do? You’ll have plenty of time to find the answers to these questions, especially as something is keeping you there. To escape you’ll have to uncover the Clockwork Mansion’s secrets. Billed as the equivalent of a DLC with 6 hours (yes, really) of playtime, new types of enemies, and side-quests as well as the main storyline, Clockwork will keep you busy for quite a while.
Feel like the dwemer are neglected a tad in vanilla Skyrim? Well, now you can get your fix, as nestled deep in the mountains is an enigmatic mansion heavily inspired by dwemer culture. Named the Clockwork Mansion, it’s full of mystery. Who’s that following you through its secret passages? Where have its inhabitants gone? What the hell does all this dwemer machinery do? You’ll have plenty of time to find the answers to these questions, especially as something is keeping you there. To escape you’ll have to uncover the Clockwork Mansion’s secrets. Billed as the equivalent of a DLC with 6 hours (yes, really) of playtime, new types of enemies, and side-quests as well as the main storyline, Clockwork will keep you busy for quite a while.
The Forgotten City
Available on:Xbox One, PC
I cannot over-emphasise how much I love this mod. By far my favourite of any I’ve played, the story is gripping, intelligent, and forces you to challenge your morals. For those who love the Dwemer it also fleshes out their legacy and ethos, as they are distinctly under-represented in Skyrim despite being, in my opinion, the most interesting civilisation as well as the most mysterious. Warning, though: once you start this story and go past a certain point - which will be obvious once you get to it, trust me - there’s no going back. You can’t exit the story location to take care of some side-quests, so this mod is one you should expect to complete without any distractions.
Aethernautics: A Space Travel Mod
Available on: Xbox One
Another dwemer-centric mod, the title to this is pretty self-explanatory. But to get the promised spaceship you’ll have to find out where the hell it is first. You might ask 'how hard can it be to find a gargantuan spaceship?'. Answer: surprisingly hard. If a quest wasn’t enough you’ll also be voyaging through a dungeon that comes with a brand new type of enemy, as well as wielding radically different weapons (which may or may not make a pew pew sound). If you can overlook the few issues the mod has, it’ll add a completely new dimension to Skyrim.
Another dwemer-centric mod, the title to this is pretty self-explanatory. But to get the promised spaceship you’ll have to find out where the hell it is first. You might ask 'how hard can it be to find a gargantuan spaceship?'. Answer: surprisingly hard. If a quest wasn’t enough you’ll also be voyaging through a dungeon that comes with a brand new type of enemy, as well as wielding radically different weapons (which may or may not make a pew pew sound). If you can overlook the few issues the mod has, it’ll add a completely new dimension to Skyrim.
Blackreach Railroad
Available on: Xbox One, PC
By now you should have realised that if you want something mechanical in Skyrim, the dwemer are your first port of call. Yes, I know this is the fourth mod that includes the underground-dwelling lost civilisation, but if you want a choo-choo train which stretches between cities then Blackreach Railroad is for you. Of course, getting this locomotive working is a key part of the quest, plus afterwards you can discover new stations and explore unmarked tunnels. You also get a train driver’s hat. Just in case you weren’t sold already.
By now you should have realised that if you want something mechanical in Skyrim, the dwemer are your first port of call. Yes, I know this is the fourth mod that includes the underground-dwelling lost civilisation, but if you want a choo-choo train which stretches between cities then Blackreach Railroad is for you. Of course, getting this locomotive working is a key part of the quest, plus afterwards you can discover new stations and explore unmarked tunnels. You also get a train driver’s hat. Just in case you weren’t sold already.
Falskaar
Available on:Xbox One, PC,
Okay, the fact that this mod landed its creator with a job at Bungie should tell you quite a bit about its quality. Falskaar feels like a seamless expansion of Skyrim and makes you the harbinger of an ancient prophecy, which is a nod towards the changing social climate of Falskaar rather than making you The Chosen One (again). Granted, the landscape does look the same no matter where you go and some of the voice acting is a bit over-the-top, but the story is completely new and feels like a DLC. Falskaar is definitely a pedigree mod.
Okay, the fact that this mod landed its creator with a job at Bungie should tell you quite a bit about its quality. Falskaar feels like a seamless expansion of Skyrim and makes you the harbinger of an ancient prophecy, which is a nod towards the changing social climate of Falskaar rather than making you The Chosen One (again). Granted, the landscape does look the same no matter where you go and some of the voice acting is a bit over-the-top, but the story is completely new and feels like a DLC. Falskaar is definitely a pedigree mod.
Moon and Star
Available on:Xbox One, PC
Missing Morrowind? Moon and Star gives the Dunmer a chance to shine, as you’re enlisted to help track down a criminal on the run who hails from Morrowind. The village of Little Vivec, new voice-acting, NPCs, and a storyline that has you trawling through a lost Dwemer civilisation are just some of the things Moon and Star has to offer, plus it works with all the Skyrim DLCs. Featured on multiple top 10 mod lists, Moon and Star is a lore-friendly addition to any Skyrim fanatic’s game.
Moonpath to Elsweyr
Available on: PC
As if building a whole new world wasn’t impressive enough, this mods has new monsters, NPCs, and items. Elsweyr looks like nowhere I’ve ever seen in Skyrim, Oblivion, or Morrowind, with dense jungles, waterways to wade through instead of roads, new creatures to fight or ally with, as well as a backstory which explains the trading prowess of the Khajit. If your Khajit is lacking in backstory and you can feel its computer-generated self aching for the motherland, Moonpath to Elsweyri is a must. Or just download it if you’re a bit fed up with Skyrim’s Norse vibe and want to go on some exotic travels!
How To Start Moonpath To Elsweyr Sse
Enderal: The Shards of Order
Available on: PC
I’m currently in denial because my laptop doesn’t have the memory to download this mod, but it looks magnificent and I’m keeping my fingers crossed that it will come out on console at some point. The amount of content is staggering which isn’t surprising as Enderal is basically an ENTIRELY NEW GAME. Enderal is a new land with its own lore and mythology, with professional voice-acting and between 30 - 120 hours of gameplay, depending on whether you like to steamroll through the story or soak up side quests like a sponge. New soundtrack, animations, NPCs, locations, combat, and even a new skill tree, Enderal is an end-game mod for you to install when you have wrung Skyrim dry.
Castle Gonduin
Available on:PC
Castle Gonduin won’t be yours without a fight. The slog to claim the castle is definitely worth it; Gonduin feels like the right top-tier reward for someone who’s completed most of the game as you don’t just get the chance to live in a castle - which, admit it, is pretty awesome - but you also have the equivalent of an estate. A guardhouse, tavern, and 40 new NPCs await you, as well as being able to choose your decor and the outfits for your guards. Strolling around the castle after having raised the money to renovate it to its ancient glory made me instantly feel like lord of the manor.
Faction: Pit Fighter
Available on: PC
If you love hearing the thud of a well-sharpened blade in someone’s skull and can’t get enough of shield-bashing, tanking, and bellowing, this mod is for you. Faction: Pit Fighter adds a whole new guild dedicated to spilling blood in an arena, with its own NPCs, quests, weapons, and guild progression. Situated in Windhelm, the Pit Fighters are an alternative to The Companions and are sure to sate the appetite of any bloodthirsty warrior.
Not seen your favourite story mod here? Mention it in the comments below!
Not seen your favourite story mod here? Mention it in the comments below!
How to install Skyrim mods | Best Skyrim companions | Skyrim armor | Skyrim perks | Skyrim enchanting guide | Skyrim alchemy guide | Skyrim hidden chest locations | Skyrim hidden quest locations | Skyrim Black Books guide | Skyrim Daedric Quest guide
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By the Light of the Moon | |
---|---|
Have an image of this quest? Then please upload it! | |
Quest Information |
By the Light of the Moon is the first main quest in Moonpath to Elsweyr.
Objectives Edit
![Elsweyr Elsweyr](/uploads/1/2/3/7/123717651/793263736.jpg)
- Find the caravan travelling the moonpath to Elsweyr.
- Pack your gear on the carriage and leave Skyrim.
- Talk to Ku'rana.
- Investigate a blockade further down the road.
- Return to Ku'rana.
- Get in the carriage and continue the journey.
- Talk to Ku'rana.
- Find a path around the broken bridge.
- Return to Ku'rana.
- Get in the carriage and dropped of at the Tenmar village.
Moonpath to Elsweyr SSE is a mod for The Elder Scrolls V: Skyrim Special Edition, created by MuppetPuppet and An_Old_Sock.
Description (in author’s own words):
Brought to you by An_Old_Sock, the author of the in-development Moonpath Reborn, Moonpath to Elsweyr is enjoying regular updates for the first time in five years. With numerous bugs having been squashed, graphical quality vastly improved and a number of user complaints tended to. This is the most comprehensive Moonpath experience to date.
Moonpath to Elsweyr was one of the first quest mods ever released for Skyrim. Its origins dating back to before the original Creation Kit was even released. Despite Skyrim modding being in its infancy MuppetPuppet was able to bring Elsweyr to life in a way never before imagined.
Brought to you by An_Old_Sock, the author of the in-development Moonpath Reborn, Moonpath to Elsweyr is enjoying regular updates for the first time in five years. With numerous bugs having been squashed, graphical quality vastly improved and a number of user complaints tended to. This is the most comprehensive Moonpath experience to date.
It's Smell is Familiar
Moonpath to Elsweyr is an old mod, created over half a decade ago. Its development utilised a number of techniques no longer used today. This has resulted in a lot of bugs, or things which might seem strange to modern players. While some of these issues can and will be fixed with time, the process is much longer than it would otherwise be. So if you encounter bugs please let me know, providing as much information as possible.
Instalation:
To install this mod use Nexus Mod Manager. Descargar minecraft pocket edition apk para android.
Alternativelly you can extract the archive into „Data” folder and activate the mod in game’s launcher.
Report problems with download to [email protected]
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